Whats up?
(Blog posts)
Where is week 3?3/22/2020 I tell you guys what happened that week. That week nothing, much happened besides more talk about level design and how we actually wanted to go through with this. Although I had this planned out, as soon as we started working on it we noticed a few problems. The main one being that Unreal's asset creator isn't that good. We were trying to figure out how to use it but we eventually decided to just use the software we know better (For our assets at least). I said that we might use 3ds max as that's the software that I'm most familiar with but I can't get it on my personal computer without having to buy a license. We moved on and just left asset making for next week and let Tyson do the work on the code instead. I don't have any pictures for that week as all the stuff we worked on was purely verbal. With that Tyson went into the weekend with code to do and nothing else. I had been thinking about what software I can use and if it'll even work with Unreal. That's when i realized that blender was not only free but (supposedly) better than 3ds max. So I plan on learning this software and create some nice models for our upcoming game. hopefully, it'll be easy to use and feel similar to 3ds max. I hope by next week I might be able to actually show something but I doubt it. I know for a fact that at the very least these next two weeks ill have something to show or to do with the actual game. Until then ill have to just learn all the specifics of Blender. I had just been told by Tyson that he was not able to get too much of the coding done with all the COVID-19 stuff going around and that he had all his schoolwork to do. I don't blame him, I do too so maybe it'll stop us from working as hard.
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Leave a Reply.Andrew BlancoI am the head of this project so of course ill be the one making the blogs. ArchivesCategories |